Jump to content
blackyesp

Noise in custom textures?

Recommended Posts

Hi! I've been placing some custom textures in .paa format and some r2t on objects like screens and signs. Being the texture still visible it appears to be some strange noise while playing ingame. Some objects display the noise but others don't, so I couldn't really find any reason or solution  to this. Anyone know what could possibly cause this?

 

Help please :)

(Two of three objects displaying the noise issue)

?interpolation=lanczos-none&output-forma

  • Like 1

Share this post


Link to post
Share on other sites

Hm, interestingly enough I'm getting the same, on current devbranch.

This was definitely not happening before and has to be new.

 

Everything on ultra, pedal to the metal.

 

VIKhnfq.jpg

 

Cheers

  • Like 3

Share this post


Link to post
Share on other sites
7 hours ago, Grumpy Old Man said:

Hm, interestingly enough I'm getting the same, on current devbranch.

This was definitely not happening before and has to be new.

 

Everything on ultra, pedal to the metal.

 

VIKhnfq.jpg

 

Cheers

 

hey GOM!

Thing is that it happens on some signs with just .paa textures as well, while others just with r2t. So it's definetly a bug. Maybe it's something related to the material?

 

regards!

  • Like 2

Share this post


Link to post
Share on other sites

Took me a bit to find an older picture, but here it is, exact same settings, setup and script.

Looks like the layer of the texture is somehow clipping through the object causing those artifacts.

Definitely didn't happen last time I tried it october 2017, it looked like this:

 

7vMwoMK.jpg

 

Cheers

  • Like 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×