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Stormmy1950

Underwater arma

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Hello guys i know its coming to end of a dev for arma 3 with a releas of Tanks DLC but there is 2 things i am asking if you could do.

if you could do something about water in arma 3. I mean i love underwater fighting but in arma 3 i feal like its laking of that.

I had so many fustrations when beaing in zeus and trying to put objects underwater. Also putting ai to patrol under water its pain in ass to do when you are zeusing.

All i am asking if you could do something to make zeus easyer to put objects underwater and waypoints for diver ai.

also every time i try to move object under water it just teleports next to a zeus camera. Or even give a player somekind of option to deploy that nayal mines underwater i know they in real life weight like 300 kg but if you could do something like

if the boat has nayval mine in the inventory give the player a option while in boat to deploy that mine under neath the boat or something like that.

 

 

Also sorry guys if i posted this on wrong forum post.

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There is no more roadmap for Arma3 (2 year hold). And Tank DLC is the last one. I hope your excellent remark about Zeus' underwater work will be corrected but I can't feel a place for Poseidon things. Deploying a min from a boat is just a umpteenth passionate workaround.

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You have just reminded me of the masochistic process involving the creation of a whole underwater town for a mission of mine!!!

The view distance along with the AI behaviors underwater caused MANY hours having to be spent

 :smash:

 

mission here if interested: https://forums.bohemia.net/forums/topic/212610-spcoop-1-4-nautilus-sabotage/

or here: https://greekeditor.weebly.com/nautilus-sabotage.html

 

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