-Snafu- 78 Posted January 14, 2018 Hello all I'm looking to add some challenge to a mission by having certain conditions that if breached will result in mission failure. First of all, I have a trigger that will fail the mission if the player's RTO dies. However, I also want the mission to fail if a total of three of the player's squad are killed. Additionally, I have some civilians on the map and would like the mission to fail if two are killed. Any help on achieving this would be greatly appreciated! Thanks. Share this post Link to post Share on other sites
Lenyoga 326 Posted January 15, 2018 You could use simple counter for the group members and the civilians. Initialize those variables somewhere: DeadCounterGrp = 0; DeadCounterCiv = 0; And each unit could have a script attached which checks if they're dead: @!alive this DeadCounterGrp = DeadCounterGrp +1; exit The trigger would then have "DeadCounterGrp >= 3" in its conditions. 1 Share this post Link to post Share on other sites