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Spoiler

 

Description : Small ingame loadout cheanger for planes and helicopters, save and load custom presets

 

In game '?' is only in english, if some one know english and russian perfectly any help will be accepted

 

How to import it in your map/scenario? Just add following text in files, and obviously files downloaded


-description.ext

class CfgFunctions
{

#include "ZLoad\functions.hpp"
};
#include "Zload\defines.hpp"
#include "Zload\dialogLoadout.hpp"
#include "Zload\dialogHelp.hpp"
#include "Zload\dialogSave.hpp"



-initPlayerLocal.sqf

[player,"MarkerNameFromEDITOR",20] spawn zlo_fnc_CreateZone;//[PLAYER,MARKERNAME,RADIUS]




-onPlayerRespawn.sqf

[player,"MarkerNameFromEDITOR",20] spawn zlo_fnc_CreateZone;//[PLAYER,MARKERNAME,RADIUS]




-stringtable.xml
just add all from file in mission to your stringable.xml(if exists, else just put in your mission folder)

-in editor add marker to use in scripts, it will be the marker near the menu will apear
(ps:sorry for my bad english)

 

Exemple :

_Radius_From_center = 20;
[_OBJ_TO_ADD_ACTION,"Zone_Center",_Radius_From_center] spawn zlo_fnc_CreateZone;
#v1.0 First Release

Download <-> Steam Workshop

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