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Laurent L

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Hi folks! Here is additional information regarding our players who would like to try Project Lucie with an Oculus headset and its touch controllers.

 

Project Lucie is not yet part of the Oculus store. In order to be playable, it is necessary to switch on a specific option in the Oculus settings. Click the gear icon and select 'Settings'. Then, click 'General' and enable 'Unknown Sources', which allows applications that have not yet been reviewed to be played. See the official Oculus website for more information.

 

Project Lucie is currently Pre-Alpha, and contains only a small sub-section of the full game. Project Lucie is playable with full physics support in VR. Playing with Mouse and Keyboard does not support full physics simulation at present (but is a planned feature). This is not final software; content and technology is subject to change and may still contain errors / lack certain features.

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Build Version: 4129

Date: 19 Dec 2017

Log:

  • Added version number in the main menu
  • Fixed light switch disappearance because of render distance
  • Added Day / Night scene according to system's time
  • Added manual rotation of the model in the Sandbox mode
Edited by Laurent L
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A short post for those who're trying to launch Project Lucie from the Oculus store. You might get that message from your Steam launcher:

 

Steam_Message_Oculus_Parameters.png

 

This is due to the fact the Project Lucie is not part of the Oculus store yet. Just click OK and enjoy the game :)

Edited by Laurent L

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Build Version: 4713

Date: 06 Feb 2018

Log:

  • Added gamepad support
  • Added gamepad control scheme
  • Polished cursor sensitivity
  • Fixed model's rotation in Sandbox mode

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