GSTAVO 169 Posted December 15, 2017 Hi! I'm having a issue with the animation of the fire mode selector of a gun that i'm doing. The issue is that the angle of rotation that I set in model.cfg do not work as indeed in game but in external view is perfect. Right position: Wrong: Here is the code of model.cfg: Quote class safety_mode_rot { type="rotation"; source="weaponMode"; selection="safety"; sourceAddress="clamp"; axis="safety_axis" minPhase=0; maxPhase=0.5; minValue=0; maxValue=0.5; memory=0; angle0=-0.785398; angle1=-3.66519; }; Anyone know what is causing this? Thanks Share this post Link to post Share on other sites
reyhard 2082 Posted December 16, 2017 take into the account hidden AI modes (all modes[] in weapon array are used by weaponMode source). You are most likely using wrong max value 1 Share this post Link to post Share on other sites
GSTAVO 169 Posted December 16, 2017 11 hours ago, reyhard said: take into the account hidden AI modes (all modes[] in weapon array are used by weaponMode source). You are most likely using wrong max value That's it. Thank you very much!!! =) Share this post Link to post Share on other sites