Robin Withes 0 Posted December 7, 2017 Is there any way i can check if a client still has a connection to the server? Basically is there any way i can "ping" the server as a client on it. Share this post Link to post Share on other sites
Dedmen 2593 Posted December 7, 2017 You can remoteExec a ping to the server and let the server remoteExec the pong back.. I guess. Share this post Link to post Share on other sites
Robin Withes 0 Posted December 7, 2017 I know that, unfortunately it takes quite a bit of resources when 50 players are doing it. I'm looking for a possible less resource intensive way. Share this post Link to post Share on other sites
pierremgi 4743 Posted December 8, 2017 Perhaps with mission EH "playerDisconnected" ? Share this post Link to post Share on other sites