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v1.5.3

- Added Intercept compatability

- fixed CUP Maps

- changed in CfgWorldsTextures from filePrefix to suffix

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Another problem)

 

 

 

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And translation into Russian of new features, please add)

 


       

<Key ID="STR_GRAD_Trenches_functions_HelpDigging">
            <English>Help digging</English>
            <German>Mit graben</German>
           <Russian>Помочь вырыть окоп</Russian>
        </Key>
        <Key ID="STR_GRAD_Trenches_functions_stopBuildingAtFatigueMax_displayName">
            <English>Enable Stop on Fatigue</English>
            <German>Aktiviere Ausdauerbedingter grabe stop</German>
            <Russian>Прекратить копать при полной усталости</Russian>
        </Key>
        <Key ID="STR_GRAD_Trenches_functions_stopBuildingAtFatigueMax_tooltip">
            <English>If enabled the digger will stop digging if his fatigue reaches 0.</English>
            <German>Wenn aktiviert hören die Spieler auf zu graben wenn ihre Ausdauer 0 erreicht.</German>
           <Russian>При наступлении полной усталости откапывание окопа прекращается</Russian>
        </Key>
        <Key ID="STR_GRAD_Trenches_functions_enableAutomaticFilePath_displayName">
            <English>Enable automatic file path for textures</English>
            <German>Aktiviert automatische textur ausfüllung</German>
           <Russian>Включить автоматический путь к текстурам</Russian>
        </Key>
        <Key ID="STR_GRAD_Trenches_functions_enableAutomaticFilePath_tooltip">
            <English>If enabled the mod will try to fill in an automatic path and prefix for the texture files. (WARNING!!!) This can cause errors!</English>
            <German>Wenn es aktiviert ist, versucht die Mod automatisch einen Pfad und preFix für die Map zu finden. (WARNUNG!!!) Kann zu Fehlern führen!</German>
           <Russian>При активации мод будет пытаться автоматически ввести путь и префикс для текстур. (ВНИМАНИЕ !!!) Это может привести к ошибкам! </Russian>
        </Key>

 

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v 1.5.5

 

- fixed wierd short trench bug
- added russian translation (thank you 0Y0)

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You're welcome)

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v.1.5.6

- Added more French translations (thank you @TheShinriel)
- Fixed gigant naming, now it is giant
- Fixed missplacment

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The Mod is now private on the workshop

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v.1.5.7
- added Support for Livonia
- increased action range on trenches
- fixed Isla Duala (thanks @jones140)

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v.1.5.9.1

- added multiple terrains (thanks @Dahlgren)
- fixed an issue with Sahrani (thanks @jones140)
- fixed an issue with the short trench

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  • Thanks 1

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v.1.5.9.2
- Remodeled all old trenches (thanks to 0Y0 && max1048 )
- Added a new long trench (thanks to 0Y0 && max1048 )
- Rewrote placement code
- Added looped animation

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The new trenches are pretty neat, but the new small trench is a bit too small IMO. Also, removing trenches is broken and doesn't actually remove them, just removes the interaction point and leaves the trench itself behind.

Also also, what happened to being able to camouflage trenches?

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@GordonWeedman thanks for the find, I'm looking into it.

 

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v.1.5.9.3
- fixed .bisigned key
- fixed removal of trenches

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v.1.5.9.4
- fixed digging on Server
- added missing bikey

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Had an issue since the update that you cannot find the point to help others dig their trench. The ACE point wasn't available anywhere. 

 

A bit unhelpful of a message I know, let me know if you require more information.

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