noilliz 38 Posted November 22, 2017 Been googling for a bit but I have been unable to find it so far, so excuse me if it's out there. I'm looking for the resolution / aspect ratio for the rugged screens texture's your able to apply Land_TripodScreen_01_dual_v1_F Land_TripodScreen_01_dual_v2_F Land_TripodScreen_01_large_F Cheers in advance! Share this post Link to post Share on other sites
HazJ 1289 Posted November 22, 2017 Uh, I would say boundingBox or boundingBoxReal however, this will would return all of, including the edge part, not just the screen. I assume you are trying to find this out for a texture? You could open the default one and work off that, if possible. Share this post Link to post Share on other sites
ozdeadmeat 12 Posted December 26, 2017 For the un-initiated, when you say boundingBox or BoundingBoxReal, wtf does that actually mean? Share this post Link to post Share on other sites
beno_83au 1369 Posted December 27, 2017 At a basic level, it's the area that the object occupies in the game world. Share this post Link to post Share on other sites
johnnyboy 3789 Posted December 27, 2017 20 hours ago, ozdeadmeat said: For the un-initiated, when you say boundingBox or BoundingBoxReal, wtf does that actually mean? See the functions in the wiki: https://community.bistudio.com/wiki/boundingBox https://community.bistudio.com/wiki/boundingBoxReal Share this post Link to post Share on other sites
ozdeadmeat 12 Posted May 21, 2019 Seriously old thread but what I have used with a level of success. (i.e. the aspect ratio looks right) 2:1 is something like 1024 x 512 1:1 is 512 x 512 1:2 is 512 x 1024 Land_TripodScreen_01_large_F == 2:1 (1024x512) Land_TripodScreen_01_dual_v2_F == the texture is 1:1 but for horizontal textures the bottom and top 221 pixels arent visible for the vertical mounted monitor i have found the left 218 pixels arent visible nor are the right 206 pixels. Hope this has been helpful 1 Share this post Link to post Share on other sites
RDrakeD 0 Posted April 28, 2021 On 5/21/2019 at 7:58 PM, ozdeadmeat said: Land_TripodScreen_01_dual_v2_F == the texture is 1:1 but for horizontal textures the bottom and top 221 pixels arent visible for the vertical mounted monitor i have found the left 218 pixels arent visible nor are the right 206 pixels. It should be 16:9 and 9:16 for the two screens If anyone is still wondering, because i couldn't find the information anywhere. Edit: Nevermind i was wrong Share this post Link to post Share on other sites