tRiKy_ch 26 Posted October 30, 2017 hi everyone, i'm testing a modded version of "KP Liberation Tanoa" on my test server everything is ok when the server start but after the first connection (so when mission is loaded) the list in launcher stop to show mods and tells "No Mods" and even the original dlc (kart, heli, marksman, etc) disappear never see this behavior before so any idea?!? there is something into my mission who "disables" mods? (fyi: if load manually the mods and connect everyting is good, but always not listed in launcher) Share this post Link to post Share on other sites
terox 316 Posted November 1, 2017 debug the issue using the debugging tutorial stickied in this forum If you cannot solve the issue that way, then come back to us with the required information so we can help you. I would start by verifying you are loading the mods you think you are (On the client and on the server) by checking both the server and client rpt files Share this post Link to post Share on other sites
Wyqer 305 Posted November 2, 2017 https://github.com/Wyqer/kp_liberation/issues/258#issuecomment-340502651 Already "solved" in this report here. 1 Share this post Link to post Share on other sites
tRiKy_ch 26 Posted November 2, 2017 @wyqer i use differtent nicks but i'm the same person, howewere thank you again ;) @terox all the mods were succesfully loaded on server start and "lost" after role selection on this specific map (played a lot of liberation on other maps with same mods without problem), difficulty setting were resetted too nothin suspect on rpt's finally worked rewriting server cfg btw still a very weird behavior Share this post Link to post Share on other sites