Barba-negra 117 Posted October 26, 2017 good to all guys, I ask a question here to see if anyone can help me, there is the possibility of creating a trigger where only inside your area disable the fatigue, but after it leaves the area it reactivates? Share this post Link to post Share on other sites
EricR 57 Posted October 27, 2017 Hi @elthefrank, Yes, it should be possible. Try with the following code " player enableFatigue False; ". Share this post Link to post Share on other sites
Barba-negra 117 Posted October 27, 2017 thanks EricR I will approve it :) Share this post Link to post Share on other sites