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Hagraven

mission opening error

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Hi guys,

I'm just clueless and came here to ask for help. I'm doing one simple mission for me and my friends; I decided to use the new 3d editor and worked for a while on the mission. After a while, I noticed there are several addons loaded, which I didnt have any use for, so I deleted them. The mission obviously noticed this, and gave me an error, so i went into the mission.sqm file and searched and deleted all these addons related lines, as I was used to do in the 2D editor files. Now I cant open the mission anymore, and have no idea how to fix this.

 

mission.sqm here https://ufile.io/c2vag

error msg here https://postimg.org/image/6yfpw52snv/

 

thanks for any help :)

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You sent a binarized file. So, no way to help you with it. You broke your mission.sqm attenting to delete extra lines for non-used addons. error seems to occur where .rap exists. do you have this string somewhere in your file?

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Thanks for the reply!

Well, the sqm file starts with the .raP string, its on the first line. I didn't binarize the file, I'm not eve sure what that means :) Can I somehow "unbinarize" it?

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16 hours ago, pierremgi said:

You sent a binarized file. So, no way to help you with it. You broke your mission.sqm attenting to delete extra lines for non-used addons. error seems to occur where .rap exists. do you have this string somewhere in your file?

.rap is the start of a binarized(rapified) file.

47 minutes ago, Hagraven said:

Thanks for the reply!

Well, the sqm file starts with the .raP string, its on the first line. I didn't binarize the file, I'm not eve sure what that means :) Can I somehow "unbinarize" it?

You can use Arma 3 Tools CfgConvert.
Or just load it in Eden. Under I think Attributes->General you can remove the check in the "save binarized" checkbox.

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I installed and tried the CfgConvert but it returns some kind of error..never mind guys, I give up :) thanks

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