Cruisie 1 Posted September 17, 2017 Right now I am working on a mission file, I have a composition that spawns a few objects. One of the objects is a lazier wall/barrier - now right now if I put the composition down in Zeus, this wall/barrier will not let players go through it, but will allow vehicles to go through, and that's what I want it to do. However, in 3den Editor, when spawning the composition down, and playing the scenario, players can not walk through (like I want), but vehicles will no longer go through (which I want them to be able to go through). Any ideas on how to get this to work? In the editor I have enableDamage set to false, and enableSimulation set to false as well. Share this post Link to post Share on other sites
b3lx 161 Posted November 3, 2017 Any luck with this so far? I have the opposite problem and maybe a solution for your issue could point me in the right direction. Share this post Link to post Share on other sites