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Collision and Vehicles

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Right now I am working on a mission file, I have a composition that spawns a few objects. One of the objects is a lazier wall/barrier - now right now if I put the composition down in Zeus, this wall/barrier will not let players go through it, but will allow vehicles to go through, and that's what I want it to do. However, in 3den Editor, when spawning the composition down, and playing the scenario, players can not walk through (like I want), but vehicles will no longer go through (which I want them to be able to go through). Any ideas on how to get this to work? In the editor I have enableDamage set to false, and enableSimulation set to false as well.

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Any luck with this so far? I have the opposite problem and maybe a solution for your issue could point me in the right direction.

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