damotr 49 Posted September 2, 2017 Hi, I'm retexturing some old models and new problem just pop out: In some angles of view models of crew are shown on top of the vehicle model. Does anyone know what to do with this? Share this post Link to post Share on other sites
ProfTournesol 956 Posted September 3, 2017 Yeah, if thats what i think, it's a bug from the game (see my topic there : https://forums.bistudio.com/forums/topic/182161-coach-drivers-proxy-is-visible-from-inside-the-coach-when-it-shouldnt/). Couldn't solved it. Share this post Link to post Share on other sites
damotr 49 Posted September 3, 2017 Just checked one thing: Problem started (possibly) when I "move to top" faces on crew models. Civilians models do not look like this. Okay... So... How do I undo "move to top"? :P Share this post Link to post Share on other sites
Macser 776 Posted September 3, 2017 You can just do the reverse. Move to bottom. But that's not necessarily going to help. No harm in trying though. Does it happen with other "military" units? Or just pilots? Share this post Link to post Share on other sites
damotr 49 Posted September 3, 2017 All units I "moved to top". "Move to bottom" changed nothing. Share this post Link to post Share on other sites
ProfTournesol 956 Posted September 3, 2017 Civies have a low polycount, that's maybe related. Share this post Link to post Share on other sites
zulu1 145 Posted September 3, 2017 That's the same view from cargo in BAS Blackhawks in multiplayer. It was never fixed. Lots of bugs in OFP you just learn to live with :) 1 Share this post Link to post Share on other sites
damotr 49 Posted September 4, 2017 Nope, I'll not. I've created Night Vision Scopes, one-shot launchers with no additional ammo and functional AC130 for my mod. I'll deal with this too :P Low poly count is not a reason. Simple model with "move to top" will be also shown above other textures. Share this post Link to post Share on other sites
damotr 49 Posted September 4, 2017 Edit: nope, that just changed angles in which problem occures "Move to bottom" and "recalculate normals" (no idea why, but works) Share this post Link to post Share on other sites
Macser 776 Posted September 4, 2017 I admire your enthusiasm, but there's plenty of situations where doing exactly what you've done had zero effect. I'm glad it worked out for you though. It may have just been a simple alpha sorting issue. Share this post Link to post Share on other sites
damotr 49 Posted September 4, 2017 It didn't work :/ Not for all vehicles at least. One more additional thing: after exiting window with game (Alt+Tab) fixes problem till next entering the vehicle. No damn idea. Share this post Link to post Share on other sites
ProfTournesol 956 Posted September 4, 2017 Yup, alt tab is the only fix that worked for me. Share this post Link to post Share on other sites