-ami- mofo 13 Posted August 13, 2017 Hi guys I have a marker called M1 and a trigger with this... grp = [getMarkerPos "M1", independent, 6] call bis_fnc_spawngroup; I want the group to spawn and take their formation all facing in a certain direction though and as yet I've failed. Tried something from the wiki which didn't work but I'm a scripting nub anyway. Is there a little bit of extra code I can add to that to achieve what I want? Thanks Share this post Link to post Share on other sites
killzone_kid 1331 Posted August 13, 2017 What about optional azimuth param https://community.bistudio.com/wiki/BIS_fnc_spawnGroup Share this post Link to post Share on other sites
Nikander 123 Posted August 14, 2017 21 hours ago, -ami- mofo said: I want the group to spawn and take their formation all facing in a certain direction though and as yet I've failed Maybe this is what you're after grp = [getMarkerPos "M1", independent, 6, nil, nil, nil, nil, nil, MY_DIRECTION] call bis_fnc_spawngroup; In the example above, only replace "MY_DIRECTION" with the certain direction (angle in degrees) you'd like to have I hope this helps Share this post Link to post Share on other sites
-ami- mofo 13 Posted August 14, 2017 Hey guys I don't really get that optional azimuth/direction, makes no sense to me and I tried the other example but doesn't matter what number of degrees I put in they just spawn and face the same way everytime. Share this post Link to post Share on other sites
-ami- mofo 13 Posted August 14, 2017 Got it working... grp = [getMarkerPos "M1", independent, 6] call bis_fnc_spawngroup; grp setFormDir 220; Share this post Link to post Share on other sites
Nikander 123 Posted August 14, 2017 to each his own - the beauty of Arma 1 Share this post Link to post Share on other sites