GEORGE FLOROS GR 4207 Posted July 25, 2017 How to disable Tactical Ping ? (in a mission) So far i am using , this: in the initPlayerLocal.sqf (findDisplay 46) displayAddEventHandler [ "KeyDown", { _handled = false; if (_this select 1 == 20) then { _handled = true; }; _handled; } ]; Is there a way , to do this properly ? Thanks Share this post Link to post Share on other sites
pierremgi 4875 Posted July 25, 2017 This comes with difficulty settings. It seems to me you can disable it in the settings of the (hosted at least) server, then, when you launch your mission, these difficulties are for players also. Or tacticalPing = 0; in difficulty menu. 4 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 25, 2017 My thought was like : ( the one up to disable this , for a mission , ) (findDisplay 46) displayAddEventHandler [ "KeyDown", { _handled = false; if ((_this select 1) in actionKeys "networkStats") then ... So the "networkStats" to be like Tactical Ping ? Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 25, 2017 https://community.bistudio.com/wiki/inputAction/actions Maybe is working like this , i need to check. "TacticalPing" instead Posted 14 minutes ago this is not working Share this post Link to post Share on other sites
pierremgi 4875 Posted July 25, 2017 No, look at CfgDifficultyPresets https://community.bistudio.com/wiki/Arma_3_Difficulty_Overhaul https://community.bistudio.com/wiki/Arma_3_Difficulty_Menu Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 25, 2017 Yes, but this is only for the hoster -server. The question is how to disable this , in a mission. Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 30, 2017 How to disable Tactical Ping Might anyone has an answer about ? Maybe the Devs? The question is how to disable this , in a mission, not just applying settings in a Server . Thank you Share this post Link to post Share on other sites
fn_Quiksilver 1636 Posted July 30, 2017 there is only one known way, but it is not ideal, just hacky workaround. what you can do is block playing the mission until the person has disabled it themselves. or just learn to live with it. how to block the tactical ping (hacky workaround): player addAction [ 'Block ping', { hint "ping blocked"; }, nil, 0, TRUE, TRUE, 'TacticalPing', 'TRUE' ]; you could try setting the last param to 'FALSE' instead of 'TRUE' to see if, even when hidden, the action would block the ping. 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 30, 2017 fn_Quiksilver Thank you very much , for your reply ,is working great! The script starts automatically by pressing the keybinds to use it (TacticalPing) without make the selection for (the addaction). Share this post Link to post Share on other sites