miogushi 4 Posted July 3, 2017 hi mates ! i m trying to create a D Day Cricket Clicker with an ace action. This is my " script " : init.sqf _action = ["custom_action", "Use Cricket", "", {"scripts\click.sqf" call BIS_fnc_execVM;}, {true}] call ace_interact_menu_fnc_createAction; ["CAManBase", 1, ["ACE_SelfActions"], _action, true] call ace_interact_menu_fnc_addActionToClass; Click.sqf : private["_unit"]; _unit = player; _unit say2D ["click", 20, 1]; Problem is : only the player who use interaction hear the sound but i would like peoples hear the sound auround the player who use interaction Can you help me ? Share this post Link to post Share on other sites
sarogahtyp 1109 Posted July 3, 2017 say2D has local effect only:https://community.bistudio.com/wiki/say2D use remoteExec to remotly execute it on all clients Share this post Link to post Share on other sites
miogushi 4 Posted July 3, 2017 ok it works ! thank you ! [player, "click"] remoteExec ["say3D",-2,true]; Share this post Link to post Share on other sites