rambo919 3 Posted June 16, 2017 Managed to get both text and sound load unpacked ingame using the ca folder in game's root. Now when I try to use a mod folder only the text loads not the sound. Here is my current test mod that adds garbage to the first lines of text of the first training mission and a bit of noise to the first line of spoken word, just to make sure I can actually affect something. Someone please tell me what I am doing wrong, have tried all sorts of things all day and now kinda tired from all the thinking and activity. https://drive.google.com/file/d/0B_7kgciPPrW5Tmk3NGVxMEpsV0E/view?usp=sharing This is the followup mod for the previous one for CwA, just like with that and the first ARMA I can manage to affect change ingame with unpacked files it's pre-packaging the things into pbo's and/or automating the conversion process on the end-user side that's the bother. Share this post Link to post Share on other sites
rambo919 3 Posted September 17, 2017 OK so no one knows or is paying attention,,,, Next problem, I can edit everything except the "global" radio subtile files (the battle chatter basically)... because I can't find them. The audio is all wss in the dubbing pbo. Can anyone possibly point me in the right direction? Share this post Link to post Share on other sites
Sgt.Spunkmeyer 14 Posted September 18, 2017 I'm sorry mate but i don't know that mod and i'm not using any mod. I prefer add new functions without modding because people need to get those same files to get worked. By the way i prefer to use .ogg instead of .wss. They are smaller and have a decent quality. And don't worry , the Audience is listening... Share this post Link to post Share on other sites
rambo919 3 Posted September 24, 2017 You misunderstand, the audio I can tweak just fine, it's the subtitles I have trouble with. Share this post Link to post Share on other sites