draoth 13 Posted April 25, 2017 Hello Everyone! I'm making a mission, and i want the player use the face/skin texture i selected in the editor. But it uses the custom player face instead. Is there any way to fix this? Draoth Share this post Link to post Share on other sites
pierremgi 4858 Posted April 25, 2017 Your face must be declared in cfgFaces, referring to a file in an addon. Then, use setFace command in init field of the unit. RemoteExec it from server. Here is the example from BIKI page: if (isServer) then {[this, "AsianHead_A3_02"] remoteExec ["setFace", 0, this]}; 3 Share this post Link to post Share on other sites
Midnighters 152 Posted April 25, 2017 face and setFace there is no documentation for the CfgIdentities for arma 3 quite yet, so good luck with that. 1 Share this post Link to post Share on other sites
draoth 13 Posted April 25, 2017 11 minutes ago, Midnighters said: face and setFace there is no documentation for the CfgIdentities for arma 3 quite yet, so good luck with that. 12 minutes ago, pierremgi said: Your face must be declared in cfgFaces, referring to a file in an addon. Then, use setFace command in init field of the unit. RemoteExec it from server. Here is the example from BIKI page: if (isServer) then {[this, "AsianHead_A3_02"] remoteExec ["setFace", 0, this]}; Thanks guys that's what i needed! Share this post Link to post Share on other sites
Midnighters 152 Posted April 25, 2017 1 minute ago, draoth said: Thanks guys that's what i needed! Glad to see you found a solution. 1 Share this post Link to post Share on other sites