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KokaKolaA3

Heightfield is not working properly in Buldozer

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Hey, I'm currently struggeling with the Heightfield of a Map.

It Looks like this:

 

 


Sen6t1O.png

o2sWx7G.png
 

 

I have no idea why, does anyone can give me a hint?

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1 hour ago, KokaKolaA3 said:

Hey, I'm currently struggeling with the Heightfield of a Map.

It Looks like this:

  Hide contents

 


Sen6t1O.png

o2sWx7G.png
 

 

I have no idea why, does anyone can give me a hint?

What is the total demensions of the map? Can you post images of the samplers tab please 

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1 hour ago, m1lkm8n said:

What is the total demensions of the map? Can you post images of the samplers tab please 

Here it is:

 

61eqCDk.png

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From which scource did you import your heightfield? Sometimes it has to be adjusted to fit into terrain builder.
I would suggest to load/export your heightfield into L3DT (FreeVersion is available) or simillar tools and see how it behaves there. If those peaks still exist you have the options to set maximum values and automatically adjust your map. Afterwards you can export the new heightfield and bring it back into terrain builder.

 

In L3DT it would be this option: http://www.bundysoft.com/docs/doku.php?id=l3dt:userguide:ops:hf:v_scale

fetch.php?media=l3dt:userguide:dialogs:h

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Thanks, it had those high peaks because i imported a .bmp file. After converting it to .xyz it works fine. The Terrain is still a bit too high, but the heightfield vertical range tool helped me with that!

 

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