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zippy3251

How to make 700x700 m map?

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Hi guys,

In my endeavor to recreate the Carentan map from COH, I need to scale my terrain properly. I've been only using a terrain that is 1024x1024 m or 512x512, but the size I really need is about 700x700 m. In TB when I create the terrain mapframe, I just go for a 1:1 scale between the size of my sat, terrain, and mask images so I don't botch anything up. Sadly a 1024 terrain is too large, and the 512 is too small. How can I set the sampler settings in the mapframe properties window to allow me a terrain thats not 2^x meters per side?

Thanks!

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If I understand you correctly you kind of want a terrain that's rectangular in shape? However that type of terrain is not possible. The terrain must be square. Unfortunalty that's the only way to do it. 

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I do want a square terrain, but I wish it to be roughly 700^2 meters instead of the usual 512x512 or 1024x1024.

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Ahh. Ok. You can only use the heightmap sizes in the samplers tab. What is the overall size of the terrain in meters you are looking to create?

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how about creating a 1024x1024 map and lower the hightmap that much to have a 700x700m island?

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768 is possible, grid 512 x 512 with a 1.5 cell = 768

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I'm starting with a teeny tiny map that's a total of 700 square meters. Sorry to be confusing, I'm still catching on to the vernacular regarding terrain sizing in TB. @londo19 I ended up doing something similar (see spoiler below), except this map can't really be an island. I made the total image 1024 but resized the part I care about to be 700 x 700. I'll throw some forests in the background.

Spoiler

QoX9Mbx.jpg

 

 

Ahhh thank you @richie! I would use 512 x 512 images in TB then?

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In mapframe properties under samplers, set the grid size to 512 x 512, set the cell size to 1.5, that will then change the terrain size to 768, that is the closest you'll get to 700.

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Ah! I was confused. I though you were trying to use a heightmap of 700x700 when you where trying to create a terrain of 700m x 700m

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