Caranfin 2 Posted March 9, 2017 (edited) Scenario Description Atmospheric infantry coop combat patrol. NATO forces clear up lingering counterrevolutionary guerrillas after the Altian civil war. Check the Scenario Info diary-tab for specific information on how to use any additional features in the mission. Features Intelligent randomization of the play area: possible enemy locations and various area features are randomized for every playthrough, keeping you on your toes every time you play Enemy amount scaling: the number of enemies scales based on player amount, allowing for a wide range of possible player amounts with little change in difficulty Join in Progress, with no respawns Headless Client support Mod support without dependencies: supported mods are automatically detected, with configuration and loadouts applied whenever appropriate. The mission stays entirely dependency-free Downloads Steam Workshop Github Supported mods ACE 3: includes configuration and additional gear if you are running applicable ACE Modules, as well as disabling BI Revive in favour of ACE Medical Task Force Arrowhead Radio: includes automatic radio setup, with squad-specific primary channels and an alternate channel for leaders, and an extended events system that makes AI hear you speaking Killoch's Multinational Pack: play as a finnish jaeger team if you have this pack! Recommended mods if playing finnish jaegers: NIArms AK pack RHS USAF RHS AFRF Bug Reporting and suggestions Please report any bugs, comments, or suggestions you have either here or on my Arma Github so I can keep making it better! Please specify which mission the issue is about if you go on Github. Updates v1.0.8 Tweaked ACE settings v1.0.7 Fix for BI disconnect bug: https://feedback.bistudio.com/F53499 Altered transport helicopter waypoints to maybe influence the AI pilot not to be a complete idiot Added task popups for getting in the transport helicopter Modified ACE options v1.0.3 Fixed error in gear switching logic Fixed Assistant Autorifleman ammo for optional AR selection Fixed error in extra TFAR AI hearing logic Edited March 28, 2017 by Caranfin Update 1.0.8 Share this post Link to post Share on other sites
Tuskegee_99th 43 Posted March 9, 2017 And where does one download the mission to try it out? Share this post Link to post Share on other sites
Caranfin 2 Posted March 10, 2017 Good question! I forgot the download links, they're there now. Whoops. Share this post Link to post Share on other sites
Tuskegee_99th 43 Posted March 10, 2017 Great, I'll give it a try with my group this weekend. Thanks. Share this post Link to post Share on other sites
Caranfin 2 Posted March 10, 2017 Cool, let me know how it goes. Especially if the mission breaks somehow, I'll want to fix it. Share this post Link to post Share on other sites