Seddrik 23 Posted February 28, 2017 Footsteps. Might as well have a glowing arrow pointing people out as to have such audible steps all the time. Even crouched. 1 Share this post Link to post Share on other sites
Janitor Sanchez 2 Posted March 1, 2017 Couldn't agree more. I think when they patched footsteps however many updates ago they probably turned the volume up too much. Share this post Link to post Share on other sites
otoris 1 Posted March 1, 2017 The audio giveaway is horrible for gameplay, might as well have wall hacks. Desperately need a walk function like CS:GO. Share this post Link to post Share on other sites
Locklear 214 Posted March 1, 2017 You can bind a key to "Walk or run temporary" in Options / Controls. ;) Share this post Link to post Share on other sites
Janitor Sanchez 2 Posted March 1, 2017 11 hours ago, Locklear said: You can bind a key to "Walk or run temporary" in Options / Controls. ;) Is it quieter than crouch walking? Share this post Link to post Share on other sites
Locklear 214 Posted March 2, 2017 It helps a bit. That being said, thanks for the feedback about the footsteps, I'll see if we can possibly make some improvements. No promises, though. Share this post Link to post Share on other sites
Seddrik 23 Posted March 10, 2017 Ok. Been trying to play through the current game state. Between so many blocked areas and worse yet, the footsteps being like radar... its just not tactical anymore. You are better off just running (they hear you anyway and u r not as much a stationary target) and gunning - which holds no interest to me. Before, there was stealth and positions and tactics... now..... eh. I'll check again when there is an update. Share this post Link to post Share on other sites
Seddrik 23 Posted June 14, 2017 Still waiting for footstep adjustments. Sonar is still fully functional even for walking. There is no quiet* movement mode. Share this post Link to post Share on other sites
ITokyYourCookie 299 Posted June 14, 2017 6 hours ago, Seddrik said: Still waiting for footstep adjustments. Sonar is still fully functional even for walking. There is no quite movement mode. If you walk+crouch or walk your steps are more silent then if you run :) Share this post Link to post Share on other sites
Seddrik 23 Posted June 15, 2017 It is still very audible. Running can be heard a LONG way off. I have seen a guy I was trailing stop/crouch suddenly to spin and look for me that was pretty ridiculously far away. And I cannot count the number of times either my walking/crouch steps or another persons's gave away positions. Its too much. In practical terms, the only stealth option is to not move or tap/nudge. Even then, nudging drops big stompy step noises frequently. Share this post Link to post Share on other sites
ITokyYourCookie 299 Posted June 16, 2017 11 hours ago, Seddrik said: It is still very audible. Running can be heard a LONG way off. I have seen a guy I was trailing stop/crouch suddenly to spin and look for me that was pretty ridiculously far away. And I cannot count the number of times either my walking/crouch steps or another persons's gave away positions. Its too much. In practical terms, the only stealth option is to not move or tap/nudge. Even then, nudging drops big stompy step noises frequently. I will look into it! :) Share this post Link to post Share on other sites