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barccy

View distance / Fog inconsistency

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The view distance or fog is different in the same mission(s) with the same settings in single player & editor compared to multiplayer. I've tried adjusting the date and forecast, and all the user settings and options that I can think of. What is the cause and how can I increase my MP view distance? https://youtu.be/PTxw88q4OYQ

 

Edited by barccy
added video example

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MP view distance is almost always less than your own personal settings, it's set by the server to ensure that no one has an advantage/disadvantage over other players.

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By default in MP the VD is set to 800-900. If you want to override this it must be done in the mission editor folder.

In the init.sqs file add a line:

 

setViewDistance 1200          ~(1500, 2000 or what ever you like)~.

 

There are also View Distance negotiation scripts that benchmark all clients and sets VD for lowest machine.

Also there is a script scheme you attach to an object that allows players to set custom VDs for each player.

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14 hours ago, zulu1 said:

in the mission editor folder.

In the init.sqs file add a line:

 

setViewDistance 1200          ~(1500, 2000 or what ever you like)~.

 

There are also View Distance negotiation scripts that benchmark all clients and sets VD for lowest machine.

Also there is a script scheme you attach to an object that allows players to set custom VDs for each player.

 

Thanks!

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