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cpl_hicks

Simple in editor way to execute a user action that would be available to player but with ai?

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If i am in a harrier for instance i would see a list of user interaction's like lower flaps lights gear etc

 

My question is how do i make an ai choose a certain one while i am on the ground watching him fly.

 

Hoping i can do something like once he gets to a certain waypoint within the waypoint init i could put something like:

This harrier "lowerflaps";  or

this player2 " user action3";

And once it hits the waypoint he will lower flaps...

Is this possible? Please show examples with real values not variables if possible..

Thanks

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