Persian MO 82 Posted February 11, 2017 I'm trying to destroy oil pipelines in cup maps.used line1 = [0,0,0] nearestObject 80743; in logic init and then i used setdamage command to achieve that but not working.Usually, it working with most map objects, anybody has a way for this? Share this post Link to post Share on other sites
gc8 977 Posted February 11, 2017 hi there is stuff in arma that cannot be destroyed, don't know why but I wish BIS would change this. especially I want walls to be destructible. Share this post Link to post Share on other sites
bad benson 1733 Posted February 11, 2017 you might have to find the object via unique id or nearestTerrainObjects and then use hideobject on it. https://community.bistudio.com/wiki/nearestTerrainObjects https://community.bistudio.com/wiki/hideObject 2 Share this post Link to post Share on other sites