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dealman

Helicopter AI Broken in 1.66?

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I can't seem to get AI-flown helicopters to follow any kind of waypoint, it doesn't matter what helicopter I use or on what terrain or what altitude. The AI will always fly in a circle around its spawn point.

 

I've been away from ArmA 3 for some time, but I'm no stranger to the editor or scripting - but this issue I have absolutely no clue what's going on. I've tried changing the completion radius of the waypoints, moving them closer - moving them further away. Even on a new empty mission with just the helicopter and one waypoint this happens.

 

Has anyone else encountered this?

 

Edit:

It will hover as intended if there are no waypoints placed, but the moment I place any kind of waypoint - it will start doing circles. I've tried changing the altitude of the waypoints as well, same behavior.

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No problems on my end. 

Have you tried with different choppers and if so which ones? 

 

Which side and group did they belong to? Same as your player? 

 

Could you upload a mission where this is happening for you? 

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22 minutes ago, mrcurry said:

No problems on my end. 

Have you tried with different choppers and if so which ones? 

 

Which side and group did they belong to? Same as your player? 

 

Could you upload a mission where this is happening for you? 

 

I was using the Huron, I never did bother trying a different helicopter which was kind of stupid on my end. They belonged to BLUFOR, same as me yeah - I was a passenger. It was intended to be for a cinematic intro with a helicopter crash.

In the end I just stopped bothering and will make the players spawn at an already crashed helicopter, too many things that can and will go wrong otherwise. I shouldn't really have to upload a mission, all I had to do was(on Tanoa);


1. Create a Huron unit anywhere on the map, with crew enabled.
2. Add a waypoint(move) for the helicopter anywhere on the map.
3. Teleport unit into helicopter as a passenger on start(init.sqf).

This is all I have to do to re-produce this issue.

 

Edit:

So my game just crashed as I was fiddling with some configs and accidentally wrote the wrong path, so I restarted the game and was gonna make a mission to upload here to see if you experienced the same issue. However, it now flies towards the waypoint...?

 

I'm at a loss of words, it seems the AI must've been broken in general and restarting the game fixed it?

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Hi

have you tried setting the behaviour of the helo group to "CARELESS" ?

 

that helped my helo to fly properly.

 

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Are you a subordinate to the units?

Sometimes I found that commanding units that were higher in rank, they denied my order but without any radio message.

 

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I haven't been able to re-produce this, so I guess it was a temporary issue with the client during that moment which is odd to say the least... After it crashed it was working, so I've no idea what to tell you :P

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12 hours ago, dealman said:

I haven't been able to re-produce this, so I guess it was a temporary issue with the client during that moment which is odd to say the least... After it crashed it was working, so I've no idea what to tell you :P

 

Did you have enemies placed on the map before the crash?

that could make the difference.

 

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