gc8 981 Posted January 22, 2017 Hi I have this strange problem that while most of the time everything works fine but sometimes the waypoints are not shown on map. they are shown on 3D however. I tried checking with these commands but didn't find anything wrong: waypointVisible [( group player),0] == true waypointShow [( group player),0] == "ALWAYS" showWaypoints true; I also tried changing between groups when the waypoint is invisible but all groups have same issue. I have high command module in the mission but not using it. any ideas? thx! Share this post Link to post Share on other sites
Joe98 92 Posted January 22, 2017 There is a box you can tick in the waypoint screen. The choice is to see the waypoint on the map yes or no. Share this post Link to post Share on other sites
theend3r 83 Posted January 22, 2017 57 minutes ago, Joe98 said: There is a box you can tick in the waypoint screen. The choice is to see the waypoint on the map yes or no. It's safe to assume we're talking about scripting here. This should work for "_i" from 0 to (count (waypoints group player) - 1) do { [group player,_i] showWaypoint "ALWAYS"; }; Your commands didn't really make much sense. First I think you can't compare bools with == and second you were checking only the starting waypoint and no others. Share this post Link to post Share on other sites
gc8 981 Posted January 23, 2017 9 hours ago, theend3r said: It's safe to assume we're talking about scripting here. This should work for "_i" from 0 to (count (waypoints group player) - 1) do { [group player,_i] showWaypoint "ALWAYS"; }; Your commands didn't really make much sense. First I think you can't compare bools with == and second you were checking only the starting waypoint and no others. By == I meant to say what the command returns. so the waypointShow returns "ALWAYS". which is why I doubt calling showWaypoint helps. sorry for not being clear. and thanks! I will try to run that code however next time the bug occurs, its little difficult to debug because it happens only like 5% of the time... all suggestions are welcome. Share this post Link to post Share on other sites
gc8 981 Posted January 24, 2017 I'm beginning to think that this is a bug in arma itself and there's nothing I can do about it. But the problem is that I cannot make a bug report because I don't have instructions on how to reproduce the bug. =/ Share this post Link to post Share on other sites
gc8 981 Posted January 27, 2017 Ok I found out what the problem is. There must be at least two waypoints for group in order for anything to be shown on the map. And if you place just one waypoint in the editor this will result in two waypoints , one at the position of the group and other at the destination. Share this post Link to post Share on other sites