Jump to content
Sign in to follow this  
redarmy

reduce CPU usage with fatigue disabled?

Recommended Posts

So i have a question i hope someone could awnser.

 

I am creating a mission with lots of infantry.Could disabling their fatigue via the attributes in EDEN reduce CPU strain while playing the mission?

 

I am theorizing that it technically SHOULD,since its less calculating Arma3 must do in game,especially with up to 150 AI on map and virtualized/moving to WPs.

Would like to hear other peoples ideas/experiences.

 

Cheers

 

PS i do already know about enable/disable simulation   show/hide etc and am using them but at points in the mission many units(in large groups) must be simulated.

Share this post


Link to post
Share on other sites

Try it, but don't expect much/anything. ;)

Calculating the stamina is nothing against the AI calculations of all those soldiers.

  • Like 2

Share this post


Link to post
Share on other sites

As said above, the stamina calculations are virtually nothing compared to the raycasting, terrain calculations and cover position and firing calculations they do. No noticeable difference.

Share this post


Link to post
Share on other sites

Thanks for input guys

 

i am curious about the behaviours which mostly affect performance,i will check further

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×