redarmy 422 Posted January 9, 2017 So i have a question i hope someone could awnser. I am creating a mission with lots of infantry.Could disabling their fatigue via the attributes in EDEN reduce CPU strain while playing the mission? I am theorizing that it technically SHOULD,since its less calculating Arma3 must do in game,especially with up to 150 AI on map and virtualized/moving to WPs. Would like to hear other peoples ideas/experiences. Cheers PS i do already know about enable/disable simulation show/hide etc and am using them but at points in the mission many units(in large groups) must be simulated. Share this post Link to post Share on other sites
bloodwyn1756 130 Posted January 9, 2017 Try it, but don't expect much/anything. ;) Calculating the stamina is nothing against the AI calculations of all those soldiers. 2 Share this post Link to post Share on other sites
fn_Quiksilver 1636 Posted January 15, 2017 As said above, the stamina calculations are virtually nothing compared to the raycasting, terrain calculations and cover position and firing calculations they do. No noticeable difference. Share this post Link to post Share on other sites
redarmy 422 Posted January 16, 2017 Thanks for input guys i am curious about the behaviours which mostly affect performance,i will check further Share this post Link to post Share on other sites