kegetys 2 Posted April 25, 2002 Is there a way to get the driver/gunner/etc. actions (like ManActM60Driver) visible in Buldozer somehow? Without them visible placing the proxies for them is kinda tricky when I have to guess where the person would end up in... Share this post Link to post Share on other sites
WKK Gimbal 0 Posted April 25, 2002 guessing is our game Share this post Link to post Share on other sites
suma 8 Posted April 25, 2002 When drawing objects, Buldozer tries to replace proxy objects with corresponding models from Data3D directory of its current directory. If there is no such model, nothing is shown. I know this will help you little, as you do not have necessary .p3d files that correspond to various in-vehicle animations. Share this post Link to post Share on other sites