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dufalator

My Supports Modules no longer work?

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Hello,

I have been creating my own sp missions with the editor using the "Support Modules" for a while now. All of the sudden, they no longer work. It shows that they are there on the left hand side of the screen, but when I go to use them, I cannot call up CAS nor Artillery.

 

I have unmoded everything and then verified the game cashee, but it still doesn't work....

 

Has anybody seen this happen recently? How did you fix it?

 

Thank you

 

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Support modules haven't worked for many months, unfortunately. Have a bunch of missions that are currently unplayable but would be a lot of fun if support modules got fixed.

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19 minutes ago, Kalos Dakalos said:

Support modules haven't worked for many months, unfortunately. Have a bunch of missions that are currently unplayable but would be a lot of fun if support modules got fixed.

Which ones? I will test them out on my end and see if it can be repeated, a couple of mine were rendered US after the last big update, namely the artillery support?

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Supply Drops in particular (both real and virtual) have been busted for ages. Been having trouble with artillery as well too.

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30 minutes ago, Kalos Dakalos said:

Supply Drops in particular (both real and virtual) have been busted for ages. Been having trouble with artillery as well too.

Okay, I've never really used the supply drops, will fire up and see what happens now.

 

Okay, I can get the UH80 to drop supplies in VA mode

I can get the MK6 mortar, Sholef, and M109 all in VA mode to drop smoke, HE and cluster mines, ranging between 1 and 6 rounds depending on what ammo type is requested. 

I'm also running DEV Build.

Make sure you sync that support requester to the player, and then also sync the other modules to the support requester too. on loading the mission it should say support requests are available in audio.

Hope this helps?

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Support modules suffer of APEX/EDEN version because that entirely changed the mission.sqm configuration. But, if you re-edit your mission (after importation in Eden) and you just change a little thing (module position or else) and save your mission, modules are OK.

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