squeemeesh 10 Posted December 5, 2016 Can you script units to run faster? I had an attempted but the unit took damage when the script was activated. I think it's to do with ragdoll mechanics not sure. As for why it is needed: Basically I have a convoy that gets attacked by AI. forward and behind vehicles blown up. A task is given 'escape' the unit automatically jumps out of the truck... music starts... weapon set to autofire and I want the player to bolt for it. I'm already looking in to programming a different running animation but can't actually get the unit to move faster. Is the animation change on the right track? Share this post Link to post Share on other sites
johnnyboy 3745 Posted December 5, 2016 Try setAnimSpeedCoef command. Adjusts animation speed for unit. Share this post Link to post Share on other sites
Grumpy Old Man 3540 Posted December 5, 2016 Unarmed units with speedmode "FULL" can now sprint at roughly 23km/h since 1.66, might wanna look into that. Cheers 1 Share this post Link to post Share on other sites
Neviothr 102 Posted December 5, 2016 Unarmed units with speedmode "FULL" can now sprint at roughly 23km/h since 1.66, might wanna look into that. Cheers I don't recall Usain Bolt being added in 1.66. Share this post Link to post Share on other sites
phronk 896 Posted December 5, 2016 This might work: Bob enableStamina false; Bob forceSpeed -1; Bob setBehaviour "AWARE"; Share this post Link to post Share on other sites
Guest Posted December 5, 2016 I would say setAnimSpeed + EH is the way to go. Share this post Link to post Share on other sites
Grumpy Old Man 3540 Posted December 5, 2016 I don't recall Usain Bolt being added in 1.66. 23km/h is far from being Usain Bolt. Not even half of what he can run. 23km/h should be no problem for an average adult. Cheers Share this post Link to post Share on other sites
Guest Posted December 5, 2016 23km/h is far from being Usain Bolt. Not even half of what he can run. 23km/h should be no problem for an average adult. Cheers That could be hilarous tho. Share this post Link to post Share on other sites