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thoops99

How to place objects that cannot be destroyed

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In the arma 3 editor you can do " this allowDamage false;" and stuff like that. Is there anyway to do that in terrain builder?

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destructType = "DestructNo";

 

in the config class for that object should do it.

 

otherwise you have to handle it mission side

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be aware that there's a bug when you set "destructType = "DestructNo""; on buildings, it will break all the lighting on that building, found that last week when all my lights stopped working on my custom buildings

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seems strange, did you perhaps copy that out of your config?
there is a doubble "" after DestructNo which could explain such strange stuff

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seems strange, did you perhaps copy that out of your config?

there is a doubble "" after DestructNo which could explain such strange stuff

 

 

https://forums.bistudio.com/topic/146430-reflector-lights/

 

check post 13 to confirm. good pickup on the double "" but its mearly a typo here. Checked all my configs again and no double's. Seems this bug hasnt been fixed

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Ok guys thanks for the info. Unfortunately i'm not allowed to edit the config because i did not create the models and i'm just using them. And in the licensing it says that you cannot edit any part of it. Thanks for the help tho.

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Is there a way to add code to an object INIT in XCam?  I have noticed it, but never tried it.

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