kerozen 187 Posted October 17, 2016 My group is trying to transition from VTS (its causing lots of problems) and creating a new Mission base for our co-op mission. VTS had a really handy feature that made it possible to change class ingame. If i joined as an Engineer i could change to a Medic. I tried finding a script for that but with no luck. Is it possible? Share this post Link to post Share on other sites
M1ke_SK 230 Posted October 17, 2016 Here is snipped where you can check for particular skill of class. ( 1 - have attribute, 0 - dont have attribute ) _demo = getNumber (configFile >> "CfgVehicles" >> _playerclass >> "candeactivatemines"); _specOps = getNumber (configFile >> "CfgVehicles" >> _playerclass >> "canhidebodies"); _engineer = getNumber (configFile >> "CfgVehicles" >> _playerclass >> "engineer"); _medic = getNumber (configFile >> "CfgVehicles" >> _playerclass >> "attendant"); Don't know how to set this atribute to player / unit. Share this post Link to post Share on other sites
Greenfist 1863 Posted October 17, 2016 You can set the abilities with setUnitTrait. Share this post Link to post Share on other sites
kerozen 187 Posted October 17, 2016 Thank you very much! Share this post Link to post Share on other sites