outlaw2101 28 Posted October 6, 2016 Howdy FolksI'm playing around with scripting with an ambient mission in a base, where the only real objective is to wander around and admire detail. I want to have some units sleeping on beds - however I can't seem to get it to work. I have a unit named "Sleeping1" who is positioned on a bunk. He is synced to a trigger which is activated by Anyone. On Activation is the entry sleeping1 playmove "AidlPpneMstpSnonWnonDnon_SleepA_sleep1..3"; sleeping disableAI "ANIM"; with the "disableAI "ANIM" to stop him getting up. I have assumed the reasoning behind the failure of the script is because the animation is not present in Arma 3?If anyone could help that would be super!Thanks Share this post Link to post Share on other sites
Devastator_cm 434 Posted October 6, 2016 you can check the available animations either by [] call BIS_fnc_animViewer; or by using animation viewer in menu (after pressing escape where the debug console is you can see). So you can validate if the animation exist in arma 3 or not from there Share this post Link to post Share on other sites