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Howdy Folks

I'm playing around with scripting with an ambient mission in a base, where the only real objective is to wander around and admire detail. 

I want to have some units sleeping on beds - however I can't seem to get it to work. I have a unit named "Sleeping1" who is positioned on a bunk. He is synced to a trigger which is activated by Anyone. On Activation is the entry sleeping1 playmove "AidlPpneMstpSnonWnonDnon_SleepA_sleep1..3"; sleeping disableAI "ANIM"; with the "disableAI "ANIM" to stop him getting up. I have assumed the reasoning behind the failure of the script is because the animation is not present in Arma 3?

If anyone could help that would be super!

Thanks

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you can check the available animations either by [] call BIS_fnc_animViewer; or by using animation viewer in menu (after pressing escape where the debug console is you can see).

So you can validate if the animation exist in arma 3 or not from there

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