georgeashby123 1 Posted September 9, 2016 I have just modelled and textured a basic door, just to test making a arma 3 door, yet i have no clue how to get it to function as a door. I have no config.cpp setup currently and just have the model in oxygen saved as a .p3d. I searched the internet but found absolutely nothing. Can anyone help? Share this post Link to post Share on other sites
UK_Apollo 476 Posted September 9, 2016 P3D Make the door a named selection in the visual LOD. Add two points to act as a rotation or translation axis in the memory LOD. CONFIG.CPP Create an AnimationSource {} class to control the door Create a couple of UserAction {} classes to give your player mouse options for Open and Close MODEL.CFG Add the door to the skeletonBones[] definition in CfgSkeleton Create a sub-class of class Animations in CfgModels, giving details of the animation required and referencing the AnimationSource Share this post Link to post Share on other sites
georgeashby123 1 Posted September 9, 2016 P3D Make the door a named selection in the visual LOD. Add two points to act as a rotation or translation axis in the memory LOD. CONFIG.CPP Create an AnimationSource {} class to control the door Create a couple of UserAction {} classes to give your player mouse options for Open and Close MODEL.CFG Add the door to the skeletonBones[] definition in CfgSkeleton Create a sub-class of class Animations in CfgModels, giving details of the animation required and referencing the AnimationSource I currently have no idea to do any of the things you stated above, i am not very experienced with modelling, could you give me some more help? Share this post Link to post Share on other sites
UK_Apollo 476 Posted September 9, 2016 Have a look at the BI wiki on animations: https://community.bistudio.com/wiki/ArmA:_How_to_animate_a_model Share this post Link to post Share on other sites
georgeashby123 1 Posted September 10, 2016 I am still really confused on how to animate my door, would anyone be able to give me some close help for my first door, so i can learn how to do it? Share this post Link to post Share on other sites
jimmybulmer 21 Posted September 10, 2016 Follow this tutorial, it will show you most of what you need to know, just be aware he has a non animated mesh conected (the bottom of the box) but yours will work just fine so long as when you do vertex groups you assign the whole door (shown in tutorial) Share this post Link to post Share on other sites
jimmybulmer 21 Posted September 10, 2016 Also if you dont have your P drive set up and stuff like that watch his first video Share this post Link to post Share on other sites