brsseb 0 Posted November 6, 2002 Hi Just wondered what the vertex "zamerny" in mem lod is good for and I have thought of this: Since most configfiles have this: class ViewOptics: ViewOpticsBase { initAngleX=0; minAngleX=-170; maxAngleX=+20; initAngleY=90; minAngleY=+20; maxAngleY=+170; initFov=0.7; minFov=0.42; maxFov=0.85; }; class ViewGunner { initAngleX=0; minAngleX=-170; maxAngleX=+20; initAngleY=90; minAngleY=+20; maxAngleY=+170; initFov=0.7; minFov=0.42; maxFov=0.85; }; class ViewPilot { initAngleX=5; minAngleX=-20; maxAngleX=35; initAngleY=0; minAngleY=-90; maxAngleY=90; initFov=0.7; minFov=0.42; maxFov=0.85; }; class ViewCargo { initAngleX=5; minAngleX=-30; maxAngleX=30; initAngleY=0; minAngleY=-180; maxAngleY=180; initFov=0.7; minFov=0.42; maxFov=0.85; }; Then my guess is that all these coordinates are relative to the point zamerny in mem lod. if this true? Or am I wrong here (like the coord. being relative to the model origo or center of gravity). Anyone? Brsseb (ofp.info/brsseb) Share this post Link to post Share on other sites
suma 8 Posted November 6, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (brsseb @ Nov. 06 2002,15:47)</td></tr><tr><td id="QUOTE">Just wondered what the vertex "zamerny" in mem lod is good for and I have thought of this: Since most configfiles have this:<span id='postcolor'> "zamerny" could be translated as "where to aim". It is the position AI units aim at when aiming. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Then my guess is that all these coordinates are relative to the point zamerny in mem lod. if this true? Or am I wrong here (like the coord. being relative to the model origo or center of gravity). Anyone? <span id='postcolor'> All those coordinates are angles relative to given viewer position. Share this post Link to post Share on other sites