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Mattastic

Procedural Terrain Data

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For procedural terrain generation, I need to have a ground texture and satellite image. I have both, but I am getting an error that it can't find my satellite image. My sat image I am using for the procedural terrain is not as big as the main terrain. Do these need to be the same? Also, can the procedural terrain use a ground texture for my terrain or does it have to have it's own separate texture?

 

https://gyazo.com/4807e03fa81bd2d17cf058d5063d251d

https://gyazo.com/c3d60226209698be3534fc7a8fb87cd9

https://gyazo.com/752f11490f5b2e73cc707905e0c9fd32

class OutsideTerrain
{
satellite = "\mef_alaska2035\data\imagery\alaska_procedural_sat_co.paa";
enableTerrainSynth = 1;
class Layers
{
class Layer0
{
nopx = "\mef_alaska2035\data\mef_alaska_stony_nopx.paa";
texture = "\mef_alaska2035\data\mef_alaska_stony_co.paa";
};
};
};

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The procedural terrain refers to the terrain outside of the main height map. I would take a look at altis or another bis terrain to see how they do it. It is usually a small image that gets repeated to generate a some what descent look when outside of the main map area. The satellite would be shown when in the area and the under the class layer0 that is what the ground texture will be.

For inside the main height map area you will need a sat map and mask in combination with ground textures and rvmats. I am thinking maybe you are mixing the two different things up.

Also can you post the error please.

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The error is:

https://gyazo.com/9bba33efbcef4aed29423b38c9f8b9a1

 

 

Everything inside of my main height map is good to go, i'm not having any issues with that. This is my first time using the procedural terrain, but I assumed it worked the way you described. I am mainly looking to find out whether or not the inside and outside sat images have to be the same size or can they be different sizes?

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I believe the outside sat image is fairly small like 512x512. Take a look at the one used for cherarus or takistan from a2. Also double check that your file paths and names are 100% correct. You can always check with eliteness to make sure the file made it in the pbo

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Thanks, I'll do that and perhaps try reducing the size of the image im using, it is 2048x2048

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So I fixed the issue. It seems if you want a procedural terrain outside of your main heightfield you HAVE to pack up your terrain with pboProject.

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The real question is why would you pack it with anything else. If you do that, in the words of Danny Rizzo, " you're cruzin for a bruzin"

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The real question is why would you pack it with anything else. If you do that, in the words of Danny Rizzo, " you're cruzin for a bruzin"

 

Amen, pboProject takes roughly 2700 seconds or 45 minutes to pack my project where Addon Builder would take 3-4 hours. I have officially drunk the pboProject kool-aid and will be using it for everything here on out.

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