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_.Dardo._

MP Optimization

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Hi guys,

I am cleaning up my mission,and I was searching for informations correlated to the bandwith usage of each public variable ,and other things such loops,and how can they interfer with client/server fps.

A little overview would be welcomed :)

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Hi guys,

I am cleaning up my mission,and I was searching for informations correlated to the bandwith usage of each public variable ,and other things such loops,and how can they interfer with client/server fps.

A little overview would be welcomed :)

 

One thing that is poorly documented and understood is the effect network traffic has on client FPS.

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One thing that is poorly documented and understood is the effect network traffic has on client FPS.

 

Yeah, I think we should create a page with some common infos on that.

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Yeah, I think we should create a page with some common infos on that.

That would be really appreciated.

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