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tazmania720

Program Freezing

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I built a small terrain to make training sites for, shooting range, kill house, etc.  The problem I am having is when in game, when I take the player to the north east corner of the map the game freezes.  No where else.   Nothing goes wrong during packing and I only have a couple objects on the terrain.  The terrain is 2048x2048 x1, again not very big.  Thoughts?  Thanks!

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Post your terrain settings, cell size / tile size etc. Configs would be good as well.

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Sorry for being vague. Here are the settings for my TB project.  I think the configs are good, but I will post those next.

Grid Size 2048x2048

Cell Size 1

Terrain size 2048.000

Size 2048x2048

Res 1

Size 512x512

Desired overlap 16

Size 32x32

 

Also, when I go to the same area in Buldozer it freezes.  Thanks.

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@dragonsyr  That worked for that problem, well with Buldozer right now as I haven't packed it yet for game testing.   I am curious why this fixed it.  This goes against all the tutorials I have seen about making terrains.  Can you explain how these values work with each other?  

 

I have a new problem with this terrain size.   My mask is about 97% on color, representing sand, and 3% another color, representing a small patch of grass.  Now the sand is overpowering the grass.  All I can see is a slight shadow at higher elevation.  I have tried changing the texture size up and down and no change to the grass, just makes the tiles look larger.  Thoughts?

 

UPDATE:  I packed it and was able to open this in game.  The frame rate seemed very bad, but that could be my hardware I suppose; didn't have any performance problem before.  This happened to the map when I went into editor:  http://imgur.com/a/IPkKB  Do I need to adjust something in my config to recenter this now?  And it is "top right".  Damn my dyslexia, LOL!  Thanks!

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check those tutorials 

I used these videos originally but I will watch them again.  I know this guy has changed his videos a couple times putting more detail into them.  

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