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kennyleif

Zeus problems on server (NEED HELP)

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Hi guys, hope you can help

I have set up my multiplayer map to run multiple zeus curators, by adding a gamemaster module to each zeus player, and inserting name in "owner". When I run a multiplayer session from my pc on internet, it works fine. Both have acces to Zeus. However if I upload it to our server, it doesn't. 
Before they removed 2d editor, we had the same setup there, and it worked fine, so i'm wondering what the heck is causing this, and hoping someone smarter than me is having the answers to it, or might be able to help?
Is there any server side setup casing this?
Is there any init or sqf setup in mission folder?

Hope you can help
Regards
Kenny

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Hmm, the only thing i can think that could of happened is if you have used the same PBO as the one used when you used it with the 2D editor.

If so, you might have to re-create it as a new mission in the 3D editor.

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Check your description.ext, Eden has it's own GUI that does a lot of it, and I found they can conflict with each other. At one point it deleted it entirely. 

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in the "owner" spot make sure you are adding their player ID eg '47131513624114', also give it a variable name to each module eg 'vass', helps for future scripting/ editing, hope that helps!

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