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lightspeed_aust

Please model destructible bridges

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You simply cannot put in those beautiful wooden bridges and make them invincible BIS - please work out a way to make them AI compatible but destructible.

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Either that or AI who can't drive over them. What worth is a bridge if the AI refuses to use it?

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It makes me laugh in the 2nd campaign mission when the guy says "leave the bridge standing". No problem there, dude. Couldn't destroy it if I wanted to. There are also a few houses you still can't destroy.

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Napf map for A3 has drive'able bridges that are destructible. At least some of them, because on some AI refuses to drive.

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Wasn't it possible to delete map objects? If so, I'd propose for mission makers to delete the original bridge, then place a new bridge via script, which then can be destroyed.

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Pretty sure it has to do with AI pathing. Maps that I played that had destructible bridges, either had the AI purposely drive around them, or they just drove off of them. 

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