zukov 490 Posted July 16, 2016 what are the real problems for implement knifes or machetes?only the hands rig?thanks in advance Share this post Link to post Share on other sites
Macser 776 Posted July 16, 2016 There's no hit detection specific to a melee weapon as far as I know. Any attempts at making them so far have been achieved via script. It'd certainly be a nice addition, and open up more modding possibilities. 1 Share this post Link to post Share on other sites
x3kj 1247 Posted July 17, 2016 making a stab/thrust should be really easy. Bullet with low init speed, short time to live, no gravity influence ... Matched up with a stabbing animation. If you want proper combat system - forget it. That's just hacky as fuck. 3 Share this post Link to post Share on other sites
zukov 490 Posted July 18, 2016 making a stab/thrust should be really easy. Bullet with low init speed, short time to live, no gravity influence ... Matched up with a stabbing animation. If you want proper combat system - forget it. That's just hacky as fuck. no proper combat system but two animations first take down from the back and the second a simple stabbed to the neck, are possible? Share this post Link to post Share on other sites
x3kj 1247 Posted July 19, 2016 no, no take downs. No call of duty or battlefield 3/4 "kill animations". Share this post Link to post Share on other sites