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sic-disaster

OFP: CWC Mission 1 remake

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Because Operation Flashpoint: Cold War Crisis turned 15 recently, the CUP mod added all of it's maps to their mod. But what's the terrain worth without something to play with? I decided to recreate the first campaign mission from the Cold War Crisis campaign. Enjoy all the nostalgia feels!

 

http://steamcommunity.com/sharedfiles/filedetails/?id=713415070

 

 

Of course, all sound files belong to Bohemia Interactive. 

 

If you want to follow the latest news on my mission releases/updates and other mods, you can follow my FB page here: https://www.facebook.com/SiCMissionsAndMods/

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Great work as always. here is a little playthrough

 

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Looks very nice. Just wish you also remade the cutscenes from OFP when squad leader is briefing the squad by the forest. Also the iconic circling the town when the mission is completed. Also perhaps some filter could be applied to lose that saturation and lighting Arma 3 uses by default to bring as much of original feel as possible.

 

Anyway nice work. I've been waiting for Cold War Rearmed 3 mod forever and looks like something similar is happening to Arma 3. Nostalgia finally getting satisfied so happy.

Now to wait for original Units to be remade and all of the campaings CWC, Resistance and maybe Red Hammer :)

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I don't remember the briefing by the forest as a cutscene, though now that you mention it, it's coming back to me. I don't really know how to use the camera in that way unfortunately. Something to look into at some point.

 

I Did update the mission today however:

 

- Manually flew attack helicopter because it's behaviour was too random. 
- Took away various rifle optics and attachments. 
- Made the weather slightly more overcast and changed time of day to earlier in the morning, so the map is less bright.

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I actually have Arma Cold War Assault right now on Steam. Lost them CDs for OFP many years ago.

I would really recommend you get the game and inspect the .sqs yourself. Maybe some of the script would be compatible with Arma 3. I think A3 supports sqs that Cold War Crisis uses.

 

It would definately help you to copy paste time of the year, weather, map markers etc to make the game feel the same as much as possible.

Also it should be unarmed green Blackhawk with Fuel tanks at the beginning of the mission instead of Venom :)

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What I am wondering: Is the ai reacting a tad smarter / better on the old map? After all it has *a lot* less scenery objects than e.g. Altis. Lot's of stuff that should reduce the ai need to calculate paths and cover, etc.

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I'm not sure they do. Because there are not a lot of coverpoints available now, they can tend to stay out in the open more. Or you can get a bunch of corpses all in the same coverspot because they all decided to move there once it 'freed up' :p

It's arguable more cover to choose from makes them seem a bit more intelligent (to me at least) because once out of sight you can't really see what they are up to. Here they are in view most of the time, and all their decisions laid bare.

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