Captain Epic 14 Posted June 22, 2016 i've tried to implant custom flags into my mission, and it works great when i'm hosting the server on my own computer and I see all of the flags and custom textures that i've put into the mission works fine. when when I upload the mission into the dedicated server, It says that it couldn't load the texture of the custom flags. it's kidna wierd, because in the same time in loads other textures(of signs). i'm using the command in the init area of the flag object: this setFlagTexture "isrflag.paa"; I've tried using both .jpg and .paa format, both didn't seem to work. Share this post Link to post Share on other sites
kylania 568 Posted June 22, 2016 What is the file name exactly and is it the correct type of file? You can't just swap between jpg or paa, you need to use the actual file name. For example renaming a PNG file to isrflag.paa won't work. Share this post Link to post Share on other sites
Belbo 462 Posted June 22, 2016 I've got it in my init.sqf with if (isServer) then {flag_1 setFlagTexture "img\flag.paa"}; Works perfectly both in hosted and dedicated environment. The flag.paa is located inside a folder called "img" in the mission folder, ported with texview 2 from a 256x256 png. Share this post Link to post Share on other sites
Captain Epic 14 Posted June 22, 2016 What is the file name exactly and is it the correct type of file? You can't just swap between jpg or paa, you need to use the actual file name. For example renaming a PNG file to isrflag.paa won't work. I know how to change format proparly, and I did it using arma3tools I've got it in my init.sqf with if (isServer) then {flag_1 setFlagTexture "img\flag.paa"}; Works perfectly both in hosted and dedicated environment. The flag.paa is located inside a folder called "img" in the mission folder, ported with texview 2 from a 256x256 png. Same problem. works in my computer hosted server, and when I use dedicated server, it can't load the texture. Share this post Link to post Share on other sites
Prpa 0 Posted June 22, 2016 I'm new here and this may be stupid but did you use arma3 tools to get mission's .pbo file? Had similar issue once, turns out that arma3 tools for some reason didn't put .paa file into .pbo. (worked fine when testing mission from editor) Share this post Link to post Share on other sites
Captain Epic 14 Posted June 23, 2016 I'm new here and this may be stupid but did you use arma3 tools to get mission's .pbo file? Had similar issue once, turns out that arma3 tools for some reason didn't put .paa file into .pbo. (worked fine when testing mission from editor) The missions is not in .pbo file. i just put the folder of the mission in the folder "mpmissions" in the server files folder, and loaded it using TADST. Share this post Link to post Share on other sites
sarogahtyp 1109 Posted June 23, 2016 I recommend to download cpbo and follow kylanias instructions in this post. If u did a .pbo of ur mission then test it again from servers mpmissions folder... Share this post Link to post Share on other sites
Captain Epic 14 Posted July 1, 2016 I recommend to download cpbo and follow kylanias instructions in this post. If u did a .pbo of ur mission then test it again from servers mpmissions folder... Fixed it. THANK YOU. Share this post Link to post Share on other sites