Jetrise 76 Posted June 20, 2016 Hello Guys, I've been looking around the A3 wiki for some sort of event handler or something that returns what limb taken damage. For example, I want to be able to tell when a left arm gets hit by a bullet. Does anyone know how to do this? Thanks, Shaun. Share this post Link to post Share on other sites
jshock 513 Posted June 20, 2016 I believe the HitPart EH can do that for you, I may be mistaken: https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#HitPart 2 Share this post Link to post Share on other sites
HallyG 239 Posted June 20, 2016 Take a look at the HitPart Event Handler Share this post Link to post Share on other sites
kylania 568 Posted June 20, 2016 I was working on a mission spawn script the other day and instead of using a Radio Alpha trigger, I decided to get diabolical and instead ran the script from an onHit eventHandler on some poor AI. It was super fun! Time to test? BANG! Splat! Spawn! Time to test again? BANG! Splat! Spawn! That's when I started hitting multiple parts and ended up spawning multiple things in the same location and blew my base up... oops. What I'm trying to say is, be prepared for multiple returns. :) 1 Share this post Link to post Share on other sites
Jetrise 76 Posted June 21, 2016 Thanks guys, solved! Share this post Link to post Share on other sites