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Jetrise

Identifying what limb takes damage

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Hello Guys,

 

I've been looking around the A3 wiki for some sort of event handler or something that returns what limb taken damage. For example, I want to be able to tell when a left arm gets hit by a bullet. Does anyone know how to do this?

 

Thanks,

 

Shaun.

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I was working on a mission spawn script the other day and instead of using a Radio Alpha trigger, I decided to get diabolical and instead ran the script from an onHit eventHandler on some poor AI.  It was super fun!  Time to test?  BANG!  Splat! Spawn!  Time to test again?  BANG! Splat! Spawn!  That's when I started hitting multiple parts and ended up spawning multiple things in the same location and blew my base up... oops.  What I'm trying to say is, be prepared for multiple returns. :)

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Thanks guys, solved!

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