vasgork 0 Posted October 29, 2002 Hi Does anybody know how to insert buildings such as houses? I want to create a mission with those tall buildings that are in Nogova, but can't figure out the way how to insert them. Plzzz help. Thanks Share this post Link to post Share on other sites
bn880 5 Posted October 29, 2002 Boy are you in luck! Heh http://membres.lycos.fr/rainbow6rs/TutoBatsEngl.htm Share this post Link to post Share on other sites
vasgork 0 Posted October 30, 2002 But what about those tall buildings that are in Nogova? Share this post Link to post Share on other sites
IntruderDZ 1 Posted October 30, 2002 http://armyhelo.com/resistance/Resisthouses.htm thx to 14th hoot for compiling this Share this post Link to post Share on other sites
Bmot 0 Posted November 1, 2002 Sui from  www.OFPEC.com  points out a neat way of using hoot's "RES houses_list" : Put up a trigger somewhere, name it (the NAME field, not the text field). Then set axis  a & b to null - turning the trigger into a tiny spot on the map. And you can just let it fire right away by putting:   Alive Player - in the "cond." field. See, the trick is to simply 'createVehicle' the building :   MyHouse = "Dum05" CreateVehicle Getpos T1 - where "T1" would be the name you gave the trigger and "Dum05" is the 'hoot_list' name. P.S.  If you need a specific azimut for the building, just add this to the trigger: MyHouse SetDir 220  ...or whatever direction. P.P.S.  in scripts you can simply use the code : MyHouse = "Dum05" CreateVehicle Getpos (whatever_Position) Share this post Link to post Share on other sites